May 14th, 2011
Hi all. I used to host this blog and domain through Godaddy. After realizing that being hosted on the back of the slowest piece of crap in the history of domain and hosting, I decided to switch to something new and faster, and more local. It’s nice! Blogs posts don’t take 20minutes to load, and generally, things feel much more reliable. This explains the lack of updates in the past week or so.
In this shift, I’ve lost a database. Basically this means that my photo blog is now going to become fused with this one. On the left you can see a “photo oto oto” link that, when clicked, will only show all of my boring photos that I’ve posted. Sadly, they will also show up in this main stream. Life is shit?
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May 14th, 2011
Posted in photo oto oto | Comments Off
May 14th, 2011
Posted in photo oto oto | Comments Off
April 26th, 2011


More from the Kill Screen saga. One: a meditation on overly violent video games. The other: about catering reviews to Metacritic.
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April 25th, 2011

Uphere is a magazine based out of the northern Canadian realm of the Northwest Territories that doesn’t let isolation get the best of it. Case in point: it won the coveted Magazine of the Year aware at the 2010 National Magazine Awards here in Canada. Good stuff!
For their April issue I was asked to contribute an illustration for a little article about a certain April Fools prank that involved sneaking a pile of tires into a nearby dormant volcano and lighting it on fire — freaking out all nearby townsfolk. Pretty tame stuff.
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April 15th, 2011

It is with great pleasure that I announce my upcoming artshow at The ARTery, TRANSPORT TYCOONS. Man – I haven’t had one of these in a long time! (not including group shows). The ARTery has two gallery spaces, and I’ll be filling up the smaller side of things. What to see? My series of Transport Tycoons! Above: one of the new ones.
MAY20th | TRANSPORT TYCOONS
ARTery
Facebook event page!
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April 11th, 2011

Today on Kill Screen you can read the latest installment of the ongoing Life as an Intern in the Video Game Industry by Joseph Berstein. Today’s article focuses mostly on dealing with the daily grind of online journalism: trying to update a very laggy Content Management System, and how it can make you hate what you thought you’ve always loved.
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April 4th, 2011
Previewing a generally terrible video game has got to be the worst. Forced to act like its fun, all the while being hawked by some studio execs or media relations folk. Today at Kill Screen, part one of four on a series about working as an intern at a video game news website.
See the unedited, more violent version HERE.
Posted in illustration, rejected | Comments Off